Jason is the lead software engineer and technical artist at Funly. His expertise spans VR and AR user experiences, 3D graphics, server backends, and iOS app development. He started his career at Apple where he learned the art of creating user friendly yet performance driven products. He then moved to Facebook where he built the event and birthdays features of the platform and was awarded several patents for his work. Most recently he has led IoT and VR/AR teams at Google.
Marketing & Communications
As a marketing and communications executive with nearly 15 years of experience, I have successfully led teams to develop competitive brand positioning and global communications strategy for both consumer and enterprise companies.